Design Principles of Hardware-based Phong Shading and Bump Mapping

نویسندگان

  • K. Bennebroek
  • I. Ernst
  • H. Rüsseler
  • O. Wittig
چکیده

The VISA+ hardware architecture is the first of a new genera­ tion of graphics accelerators designed primarily to render bump-, texture-, environmentand environment-bump-mapped polygons. This paper presents examples of the main graphical capabilities and discusses methods and simplifications used to create high quality images. One of the key concepts in the VISA+ design, the use of reflectance cubes, is predestined for environment mapping. In combination with bumpand texture­ mapping it shows the strength of our new architecture. Furthermore_ it justifies some of·.the decision's made during simulation and development of the complex VISA+ architec­ ture.

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تاریخ انتشار 1996